Oculus Go is VR’s biggest milestone, and its greatest compromise

It’s easy to dismiss Oculus Go. Not unlike Gear VR or Daydream, Go offers the world yet another headset that’s stripped of everything that makes VR so promising. It’s not attention grabbing, certainly isn’t sexy, and it doesn’t offer anything others don’t, at least not experience-wise. Anyone that’s tried a smartphone-based VR experience can tell you, it’s pretty damn cool… for about 10 minutes. But stripping the mid-level headset of its leash, a smartphone, is a huge step forward for Oculus, and the VR industry as a whole. While enthusiasts dream about 4k resolution (in each eye), and processing power that…

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